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Effects

The Effects card is a composite card grouping three visual effects: Shadow, Glow and Edge.

Shadow

A directional drop shadow that extends outward from the shape.

PropertyDescriptionDefault
VerticalShadow direction on the vertical axis: None, Top, BottomNone
HorizontalShadow direction on the horizontal axis: None, Left, RightNone
Same as shape colorUse the shape's primary color as the shadow colorOn
ColorShadow color (visible only when Same as shape color is off)#000000
TransparencyShadow opacity (0–100%)50
Size (px)Shadow extent in pixels (1–50)5

The shadow is composed via SVG filters. The Vertical × Horizontal combination determines the offset direction:

VerticalHorizontalEffect
TopLeftShadow extends up-left
TopRightShadow extends up-right
BottomLeftShadow extends down-left
BottomRightShadow extends down-right
BottomNonePure vertical shadow downward
NoneRightPure horizontal shadow rightward
NoneNoneNo shadow
Unified fitting

Shadow extension is integrated into the unified bounding box calculation: the shape is automatically scaled down to leave room for the shadow on the appropriate side. The shadow never bleeds back through the shape and never overflows the viewport.

Glow

A soft halo around the shape.

PropertyDescriptionDefault
Same as shape colorUse the shape's primary color as the glow colorOn
ColorGlow color (visible only when Same as shape color is off)#FFFFFF
Size (px)Glow radius in pixels (0–50)0

Set Size to 0 to disable the glow.

Edge

PropertyDescriptionDefault
Soften (px)Gaussian blur radius applied to the shape edge (0–20)0

Edge softening creates a feathered border effect — useful for blending the tile into a colored background.