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Effects

The Effects card is a composite card grouping three visual effects: Shadow, Glow and Edge.

Shadow​

A directional drop shadow that extends outward from the shape.

PropertyDescriptionDefault
VerticalShadow direction on the vertical axis: None, Top, BottomNone
HorizontalShadow direction on the horizontal axis: None, Left, RightNone
Same as shape colorUse the shape's primary color as the shadow colorOn
ColorShadow color (visible only when Same as shape color is off)#000000
TransparencyShadow opacity (0–100%)50
Size (px)Shadow extent in pixels (1–50)5

The shadow is composed via SVG filters. The Vertical × Horizontal combination determines the offset direction:

VerticalHorizontalEffect
TopLeftShadow extends up-left
TopRightShadow extends up-right
BottomLeftShadow extends down-left
BottomRightShadow extends down-right
BottomNonePure vertical shadow downward
NoneRightPure horizontal shadow rightward
NoneNoneNo shadow
Unified fitting

Shadow extension is integrated into the unified bounding box calculation: the shape is automatically scaled down to leave room for the shadow on the appropriate side. The shadow never bleeds back through the shape and never overflows the viewport.

Taken over by the In/out button

Turning on In/out button in the Button Mode card greys this group out. The shadow is then driven by the button position — outset while Off, inset while On — and uses its own fixed settings rather than the ones above.

Glow​

A soft halo around the shape.

PropertyDescriptionDefault
Same as shape colorUse the shape's primary color as the glow colorOn
ColorGlow color (visible only when Same as shape color is off)#FFFFFF
Size (px)Glow radius in pixels (0–50)0

Set Size to 0 to disable the glow.

Edge​

PropertyDescriptionDefault
Soften (px)Gaussian blur radius applied to the shape edge (0–20)0

Edge softening creates a feathered border effect — useful for blending the tile into a colored background.